COMMANDO
Дом любителей средневековья

Технические проблемы с игрой
Мод со стима (из мастерской) скачивается сюда: Steam\steamapps\workshop\content
№1 Если глючит и вылетает:
1
Так выглядит проблема с шейдерами видеокарты. Можно поковыряться в компе, или отключить шейдеры в настройках игры.
3
4
Вылетает с сообщением:
get_object failed for texture: nonel
Как правило, виноваты косые руки устанавливавшего. Но на всякий случай можно проверить целостность файлов. Для этого в стиме надо запустить проверку файлов:
6
Если часть сцен незагружается или вылезают вопросительные знаки типа таких:

7
При загрузке вылезает ошибка : «Unable to open. (какой-то файл)»
а)Скорее всего, данный файл поврежден, он неправильный или его попросту нет. Чаще всего это проблема может быть вызвана или ошибками создателей, тех, кто паковал или ошибкой скачивания.
б)Иногда просто бывает, что игра не воспринимает данные файлы, если они сделаны собственноручно. Проверьте их, возможно просто забыли поставить расширение «.dds»
8
Пишет примерно такое: CommonRes/Costumes_a.brf
Вы явно силитесь поставить мод для варбанда на Историю Героя. Или наоборот. Уточните на что мод, а потом ставьте.
При запуске игры выбрать «настройки». в настройках можно ничего не менять, просто нажать кнопку «ОК» и игра крэшится.
Сигнатура проблемы:
Имя события проблемы: APPCRASH
Имя приложения: main.dll
Версия приложения: 0.7.3.0
Отметка времени приложения: 4922df43
Имя модуля с ошибкой: ntdll.dll
Версия модуля с ошибкой: 6.1.7600.16559
Отметка времени модуля с ошибкой: 4ba9b21e
Код исключения: c0000005
Смещение исключения: 00046bf0
Версия ОС: 6.1.7600.2.0.0.256.1
Код языка: 1049
Дополнительные сведения 1: e94e
Дополнительные сведения 2: e94e57919613fe74d356b06542000091
Дополнительные сведения 3: d5a2
Дополнительные сведения 4: d5a25c603b1688eb12e498b773192130
Ознакомьтесь с заявлением о конфиденциальности в Интернете:
https://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0419
Если заявление о конфиденциальности в Интернете недоступно, ознакомьтесь с его локальным вариантом:
C:\Windows\system32\ru-RU\erofflps.txt
РЕШЕНИЕ: удалить rgl_config txt (он находится по адресу /appdata/roaming/mount&blade)
11
ПРОБЛЕМА:
Сохранения не загружаются.Выдаёт ошибку.
Runtime Error
Program: D:\Игры\Mount and Blade\main.dll
РЕШЕНИЕ:
переустановить
12
13
14
распаковывать его в папке с варбандом
а) Попробуйте увеличить файл подкачки.
б) Попробуйте так: Мой компьютер > Свойства > Дополнительно > в рамке Быстродействие кнопка Параметры > Предотвращение выполнения данных > или поставить галкочку «Включить DEP только для основных программ и служб Windows» или же при установленной галочке «Включить DEP для всех программ и служб, кроме выбранных ниже», затем нажмите кнопку «Добавить» и укажите путь к игре.
в)Или отредактировать в блокноте файл boot.ini (он находится в корне системного диска и является системным, а потому, чтобы он был виден в Проводнике, должна снять опцию «Скрывать защищенные системные файлы»). Сохраните на всякий случай его резервную копию, потом меняйте в этом фрагмент «/NoExecute=OptOut» на «/noexecute=AlwaysOff», конечно же сохранить измененный файл и перегрузиться.
г)Редко, но может быть перегрев, старость железа и многие другие мелкие пакости. Приводить их сейчас я не буду, они редки, скажу, если не помогут пункты «а)»,»б)»,»в)»
№ 16
(Предположительно, надо удалить все сохранения из папки Mount and blade warband savegame (и, если не поможет, все из папки mount and blade warband) в «моих документах»).
№18
ПРОБЛЕМА:
Игра стала крашиться, а играю с автосохранением, вылетаю при попытке загрузить сейв.
Get object failed for texture warband что делать
i orignally got the civil war extended mod here in the workshop and i got the long list of errors even when hosting a game just to battle the ai, so somebody recommended me to get the mod from the main source website where the mod comes from. i did that and I still get the long list of opcode errors on the left side of the screen.what is going on here? did i do something wrong when i installed it? or is there something wrong with the mod.
Edit: I dont know if this is important, but here is the rgl_log:
Starting new log file.
Version: 1.168
rgl_post_warning_line: Unable to get technique with name standart_noskin_bump_nospecmap_Instanced
— OS: Microsoft (build 9200), 64-bit
— RAM: Available physical RAM: 2416MB/4096MB
— CPU: AMD Athlon(tm) II X2 250 Processor (AuthenticAMD)
— L1 cache size: 64K
— L2 cache size: 1024K
— CPU Features: FPU MMX SSE SSE2 SSE3 HTT 3DNow! Ex3DNow! MmxExt
— Number of CPUs: 2 ( Speed:
— GPU:
— D3D9 Adapter: 0 / Driver: aticfx32.dll / Description: AMD Radeon HD 7800 Series
— Texture Memory: 3564 ( Available Texture Memory: 3549 )
Received stats and achievements from Steam
rgl_post_warning_line: get_object failed for texture: subterraneo-01-text
rgl_post_warning_line: get_object failed for texture: subterraneo-01-normal Loading Module Resource materials
Loading Module Resource acw_materials
rgl_post_warning_line: get_object failed for texture: Revolver_Diffuse.dds
rgl_post_warning_line: get_object failed for texture: Revolver_Normal.dds
rgl_post_warning_line: get_object failed for texture: Revolver_Specular.dds
rgl_post_warning_line: get_object failed for texture: black_boots_new
rgl_post_warning_line: get_object failed for texture: black_boots_new_n
rgl_post_warning_line: get_object failed for texture: black_boots_new_s
rgl_post_warning_line: get_object failed for texture: buildings_normal
rgl_post_warning_line: get_object failed for texture: buildings_texture2
rgl_post_warning_line: get_object failed for texture: buildings_normal
rgl_post_warning_line: get_object failed for texture: buildings_texture3
rgl_post_warning_line: get_object failed for texture: ground_path_bump
rgl_post_warning_line: get_object failed for texture: ground_path_bump
rgl_post_warning_line: get_object failed for texture: hair_fighter_specular
rgl_post_warning_line: get_object failed for texture: 2nd_maine
rgl_post_warning_line: get_object failed for texture: jack_32nd_equipment
rgl_post_warning_line: get_object failed for texture: jack_canteen3
rgl_post_warning_line: get_object failed for texture: jack_union_militia2
rgl_post_warning_line: get_object failed for texture: jack_union_militia_kepi
rgl_post_warning_line: get_object failed for texture: jack_union_militia_pants
rgl_post_warning_line: get_object failed for texture: l_hat_n
rgl_post_warning_line: get_object failed for texture: l_hat_s
rgl_post_warning_line: get_object failed for texture: mississippi_n
rgl_post_warning_line: get_object failed for texture: ground_earth
rgl_post_warning_line: get_object failed for texture: ground_earth_bump
rgl_post_warning_line: get_object failed for texture: paintings_a
rgl_post_warning_line: get_object failed for texture: skatka4
rgl_post_warning_line: get_object failed for texture: gauntlets_new_normalmap
rgl_post_warning_line: get_object failed for texture: sign2_barber_shop_t
rgl_post_warning_line: get_object failed for texture: sign2_general_store_t
rgl_post_warning_line: get_object failed for texture: sign2_hotel_t
rgl_post_warning_line: get_object failed for texture: sign2_sheriff_t
rgl_post_warning_line: get_object failed for texture: indianface
rgl_post_warning_line: get_object failed for texture: indianface
rgl_post_warning_line: get_object failed for texture: weapons1_specular Loading Module Resource materials_face_gen
rgl_post_warning_line: get_object failed for texture: womanface_a
rgl_post_warning_line: get_object failed for texture: womanface_3_aged
rgl_post_warning_line: get_object failed for texture: woman_normalmap
rgl_post_warning_line: get_object failed for texture: woman_old_normalmap
rgl_post_warning_line: get_object failed for texture: womanface_a
rgl_post_warning_line: get_object failed for texture: womanface_3_aged
rgl_post_warning_line: get_object failed for texture: womanface_african
rgl_post_warning_line: get_object failed for texture: womanface_african_aged
rgl_post_warning_line: get_object failed for texture: woman_normalmap
rgl_post_warning_line: get_object failed for texture: woman_old_normalmap
rgl_post_warning_line: get_object failed for texture: womanface_african
rgl_post_warning_line: get_object failed for texture: womanface_african_aged
rgl_post_warning_line: get_object failed for texture: womanface_b
rgl_post_warning_line: get_object failed for texture: womanface_2_aged
rgl_post_warning_line: get_object failed for texture: woman_normalmap
rgl_post_warning_line: get_object failed for texture: woman_old_normalmap
rgl_post_warning_line: get_object failed for texture: womanface_b
rgl_post_warning_line: get_object failed for texture: womanface_2_aged
rgl_post_warning_line: get_object failed for texture: womanface_brown
rgl_post_warning_line: get_object failed for texture: womanface_4_aged
rgl_post_warning_line: get_object failed for texture: woman_normalmap
rgl_post_warning_line: get_object failed for texture: woman_old_normalmap
rgl_post_warning_line: get_object failed for texture: womanface_brown
rgl_post_warning_line: get_object failed for texture: womanface_4_aged
rgl_post_warning_line: get_object failed for texture: womanface_1_aged
rgl_post_warning_line: get_object failed for texture: woman_normalmap
rgl_post_warning_line: get_object failed for texture: woman_old_normalmap
rgl_post_warning_line: get_object failed for texture: womanface_1_aged Loading Module Resource meshes_face_gen
Loading Module Resource helpers
Loading Module Resource particle_meshes
Loading Module Resource skeletons
Loading Module Resource tree_meshes
Loading Module Resource xtree_meshes
Loading Module Resource plant_meshes
Loading Module Resource body_meshes
Loading Module Resource object_meshes
Loading Module Resource object_bodies
Loading Module Resource goods_meshes
Loading Module Resource arabian_castle
Loading Module Resource food
Loading Module Resource beards
Loading Module Resource village_houses
Loading Module Resource village_houses_a
Loading Module Resource interiors_a
Loading Module Resource interiors_c
Loading Module Resource arena
Loading Module Resource castle_a
Loading Module Resource dungeon
Loading Module Resource snowy_houses
Loading Module Resource square_keep
Loading Module Resource xtree_meshes_b
Loading Module Resource user_interface_b
Loading Module Resource user_interface_c
Loading Module Resource houses1
Loading Module Resource wall_meshes1
Loading Module Resource town_houses
Loading Module Resource doors
Loading Module Resource churches
Loading Module Resource town_houses_b
Loading Module Resource castle_c
Loading Module Resource castle_e
Loading Module Resource castle_f
Loading Module Resource castle_g
Loading Module Resource castle_h
Loading Module Resource gatehouse
Loading Module Resource viking_houses
Loading Module Resource town_houses_c
Loading Module Resource banners
Loading Module Resource mmparticles
Loading Module Resource particles_2
Loading Module Resource prisons
Loading Module Resource bi_skyboxes
Loading Module Resource object_b
Loading Module Resource destroy
Loading Module Resource interiors_steppe
Loading Module Resource town_houses_d
Loading Module Resource arabian_props
Loading Module Resource horse_skeleton
Loading Module Resource ani_horse_mounted
Loading Module Resource ani_man_walk
Loading Module Resource ani_death
Loading Module Resource ani_human_mounted
Loading Module Resource ani_man_cheer
Loading Module Resource ani_stand_onhorse
Loading Module Resource ani_strikes
Loading Module Resource ani_equip_arms
Loading Module Resource ani_run_p
Loading Module Resource uni_strikes3
Loading Module Resource ani_walk_sideways
Loading Module Resource ani_run_sideways
Loading Module Resource ani_stand
Loading Module Resource ani_crouch_down
Loading Module Resource ani_low_walk
Loading Module Resource ani_turn_man
Loading Module Resource ani_lancer
Loading Module Resource ani_attacks
Loading Module Resource ani_kicks
Loading Module Resource ani_walk_backward
Loading Module Resource ani_run_lookingsides
Loading Module Resource ani_defends
Loading Module Resource ani_walk_lookingsides
Loading Module Resource ani_jump
Loading Module Resource uni_jump
Loading Module Resource uni_stances
Loading Module Resource uni_equip
Loading Module Resource uni_strike
Loading Module Resource uni_throws
Loading Module Resource uni_fistswing
Loading Module Resource uni_defence
Loading Module Resource uni_sideways
Loading Module Resource uni_equip_musket
Loading Module Resource rock
Loading Module Resource raw_materials
Loading Module Resource ui_server_filter
Loading Module Resource ship
Loading Module Resource arabian_houses
Loading Module Resource tree_f
Loading Module Resource arabian_village
Loading Module Resource valleyProps
Loading Module Resource workshops
Loading Module Resource barrier_primitives
Loading Module Resource town_houses_e
Loading Module Resource mmweapons
Loading Module Resource acw_uniforms_character
Loading Module Resource mm_french_swords
Loading Module Resource mm_french_firearms
Loading Module Resource mm_russian_swords
Loading Module Resource mm_russian_firearms
Loading Module Resource mm_british_swords
Loading Module Resource mm_british_firearms
Loading Module Resource mm_german_firearms
Loading Module Resource mm_colours
Loading Module Resource mmanimations
Loading Module Resource nw_custom_anim
Loading Module Resource mm_cannons
Loading Module Resource mm_cannon_items
Loading Module Resource mmhorses
rgl_post_warning_line: WARNING: Unable to find material buffalo_icon for mesh admin Loading Module Resource mmplants
Loading Module Resource mmspanishbuildings
Loading Module Resource mmczechbuildings
Loading Module Resource mm_waterloo
Loading Module Resource mmfurniture
Loading Module Resource terrain_borders
Loading Module Resource mm_sapperbuildstuff
Loading Module Resource mmmills
Loading Module Resource mm_fortprops
Loading Module Resource mm_spvillagehouse
Loading Module Resource mm_uiobjects
Loading Module Resource mm_oimprops
Loading Module Resource mmwoodenwalls
Loading Module Resource bi_plants_bushes
Loading Module Resource bi_plants_grass
Loading Module Resource bi_plants_trees
Loading Module Resource bi_props_ground
Loading Module Resource acw_ships
rgl_post_warning_line: WARNING: Unable to find material _Wood__Floor_1.001 for mesh acw_uss_hartford_collision Loading Module Resource acw_gloves
Loading Module Resource acw_props
rgl_post_warning_line: WARNING: Unable to find material for mesh saloon_collision_blood_and_iron Loading Module Resource acw_props2
Loading Module Resource acw_uniforms_special
Loading Module Resource acw_uniforms_csa
Loading Module Resource acw_uniforms_foreign
Loading Module Resource acw_uniforms_hats
Loading Module Resource acw_uniforms_union
Loading Module Resource acw_weapons
Loading Module Resource acw_intrepid_balloon
Setting multiplayer_walk_enabled = 0
> //Processing Ini File Finished
Loading Music.
Loading Textures.
Finished Loading Textures.
L8 Format is supported
rgl_post_warning_line: get_object failed for body: bo_us_wagon_01
rgl_post_warning_line: get_object failed for body: bo_us_wagon_02
rgl_post_warning_line: get_object failed for body: bo_us_wagon_02_broken
rgl_post_warning_line: get_object failed for body: bo_oim_broken_barrel
rgl_post_warning_line: get_object failed for body: bo_oim_broken_cart
rgl_post_warning_line: get_object failed for body: bo_oim_trench_box_set
rgl_post_warning_line: get_object failed for body: bo_cross_b
rgl_post_warning_line: get_object failed for body: bo_cross_c
rgl_post_warning_line: get_object failed for body: bo_us_indian_teepee
rgl_post_warning_line: get_object failed for body: bo_rock_bridge_a
rgl_post_warning_line: get_object failed for body: bo_suspension_bridge_a
rgl_post_warning_line: get_object failed for body: bo_mine_a
rgl_post_warning_line: get_object failed for body: bo_acw_windmill_fan
rgl_post_warning_line: get_object failed for body: bo_desertWall1d
rgl_post_warning_line: get_object failed for body: bo_desertWall1dd
rgl_post_warning_line: get_object failed for body: bo_desertWall1d
rgl_post_warning_line: get_object failed for body: bo_desertWall1dd
rgl_post_warning_line: get_object failed for body: bo_woodWall1
rgl_post_warning_line: get_object failed for body: bo_woodWall1d
rgl_post_warning_line: get_object failed for body: bo_woodWall1dd WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_troop_upgrades_button_clicked
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_character_screen_requested
Loading Module.
Loading item kinds.
Loading dialogs.
Loading mission templates.
Loading party templates.
loading time: 60424
Finished All.
load_map_data complete.
Init_map complete.
init_meta_mission complete.
launch complete.
SCRIPT WARNING ON OPCODE 1702: Invalid Agent ID: 197; LINE NO: 27:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1722: Invalid Agent ID: 197; LINE NO: 28:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1702: Invalid Agent ID: 197; LINE NO: 27:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1722: Invalid Agent ID: 197; LINE NO: 28:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1702: Invalid Agent ID: 197; LINE NO: 27:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1722: Invalid Agent ID: 197; LINE NO: 28:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1702: Invalid Agent ID: 197; LINE NO: 27:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1722: Invalid Agent ID: 197; LINE NO: 28:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1702: Invalid Agent ID: 197; LINE NO: 27:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1722: Invalid Agent ID: 197; LINE NO: 28:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1702: Invalid Agent ID: 197; LINE NO: 27:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1722: Invalid Agent ID: 197; LINE NO: 28:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1702: Invalid Agent ID: 197; LINE NO: 27:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. SCRIPT WARNING ON OPCODE 1722: Invalid Agent ID: 197; LINE NO: 28:
At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences. At Mission Template mst_multiplayer_bt trigger no: 61 consequences.
Saving options. OK!




