unity is already in list you cannot locate the same version что делать
Unity is already in list you cannot locate the same version что делать
Steps to reproduce:
1. Open Unity Hub
2. Open an existing project
Expected result: Unity Editor is launched with no errors
Actual result: Unity Editor isn’t launched, «Unity is already in list. You cannot locate the same version» error appears in Unity Hub for a brief second
Reproduced with: Unity Hub 2.3.0
Comments (13)
can’t solve this issue by any methods ((( please remove to Trashbox this damm util ( rollback whan Unity Editor have his own project list window
this is still not fixed. I’m on hub 2.3.2
Is not fixed. this is a huge problem consuming so much time for the proyect.
@ALIENVMUSIC After 15 hours trying to solve different ways, your tip will work perfectly for me. A huge thank you!
This isn’t fixed for me either.
This is not fixed. only opening via scene works
This is not fixed. I have a fresh unity and hub installed from 3 days ago, still getting this error.
Anyways, here’s how I fixed it:
Instructions for Manual Activation
(7. Save a License Request file on your PC)
(8. Go to the link provided license.unity3d.com/manual (you need to be signed in))
(9. Locate the Saved License Request and upload it. Then Download the new license you get. Place it somewhere safe)
(10. In Hub click Next and locate your new downloaded License)
(11. It should state that it was successfull)
12. Then open your project from the Projects list again and it should work
Really annoying problem, and the error message «Unity is already in list. You cannot locate the same version» that pops up for a few milliseconds was really hard to spot.. also didn’t say anything about failed licenses. (I’m using Unity 2019.2.7f and 2019.3.5f1)
Unity Is Already In List
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РЕШЕНО | Ошибки при попытке построить проект в Unity, что делать?
(Я новичок в Unity)
(Версия юнити: 2020.3.5f1)
При попытке построить проект в Unity появляются следующие ошибки:
FAILURE: Build failed with an exception.
* Where:
Build file ‘C:\Users\Слава\Circle Game\Temp\gradleOut\launcher\build.gradle’ line: 3
* What went wrong:
A problem occurred evaluating project ‘:launcher’.
> Failed to apply plugin [id ‘com.android.internal.application’]
> Your project path contains non-ASCII characters. This will most likely cause the build to fail on Windows. Please move your project to a different directory. See b.android.com/95744 for details. This warning can be disabled by adding the line ‘android.overridePathCheck=true’ to gradle.properties file in the project directory.
BUILD FAILED in 13s
FAILURE: Build failed with an exception.
* Where:
Build file ‘C:\Users\Слава\Circle Game\Temp\gradleOut\launcher\build.gradle’ line: 3
* What went wrong:
A problem occurred evaluating project ‘:launcher’.
> Failed to apply plugin [id ‘com.android.internal.application’]
> Your project path contains non-ASCII characters. This will most likely cause the build to fail on Windows. Please move your project to a different directory. See b.android.com/95744 for details. This warning can be disabled by adding the line ‘android.overridePathCheck=true’ to gradle.properties file in the project directory.
`Google.VersionHandler’ has already been imported. #338
Comments
Kaldarash commented Jan 18, 2017
Updating my project to the new version of this mobile plugin and the play games plugin, and I get this error:
error CS1704: An assembly with the same name Google.VersionHandler’ has already been imported. Consider removing one of the references or sign the assembly
Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll (Location of the symbol related to previous error)
Assets/PlayServicesResolver/Editor/Google.VersionHandler_v1.2.6.0.dll (Location of the symbol related to previous error)`
Is there an easy solution? I don’t want to break everything, these plugins already give me enough headaches without throwing a wrench in there myself.
The text was updated successfully, but these errors were encountered:
rampara commented Jan 18, 2017
Can you try deleting the contents of the Assets/PlayServicesResolver directory of your Unity project and re-importing the latest version of this plugin.
Rainking80 commented Jan 20, 2017 •
I see the same thing! I deleted the folder and did the reimporting and error still appears.
rampara commented Jan 20, 2017
@Rainking80 Can you post the contents of your Assets/PlayServicesResolver directory?
Rainking80 commented Jan 20, 2017
You mean like this:
Rainking80 commented Jan 20, 2017
rampara commented Jan 20, 2017
Glad you were able to get everything working.
rampara commented Mar 6, 2017
salami commented Jul 21, 2017
I had this issue after updating to v3.6.0, but restarting Unity fixed it.